//传入单位，清空装备

private ["_unit"];

_unit = _this select 0;


//BIS
_unit unassignItem "ItemMap";
_unit removeItem "ItemMap";
_unit unassignItem "ItemCompass";
_unit removeItem "ItemCompass";
_unit unassignItem "itemGPS";
_unit removeItem "itemGPS";
_unit unassignItem "itemRadio";
_unit removeItem "itemRadio";
_unit unassignItem "itemWatch";
_unit removeItem "itemWatch";
_unit unassignItem "O_UavTerminal";
_unit removeItem "O_UavTerminal";
_unit unassignitem "B_UavTerminal"; 
_unit removeitem "B_UavTerminal";
_unit unassignitem "I_UavTerminal"; 
_unit removeitem "I_UavTerminal";
_unit unassignItem "NVGoggles";
_unit removeItem "NVGoggles";
_unit unassignItem "NVGoggles_OPFOR";
_unit removeItem "NVGoggles_OPFOR";
_unit unassignItem "NVGoggles_INDEP";
_unit removeItem "NVGoggles_INDEP";

//绿色六角形 夜视仪
_unit unassignItem "O_NVGoggles_ghex_F";
_unit removeItem "O_NVGoggles_ghex_F";	


removeAllWeapons _unit;
removeAllItems _unit;
removeBackpack _unit;
removeVest _unit;
removeHeadgear _unit;
//removeGoggles _unit;//不去除眼镜
removeUniform _unit;

//强行穿上
//_unit forceAddUniform "U_O_CombatUniform_oucamo";//
//_unit forceAddUniform "U_O_R_Gorka_01_Black_F";//









